Cards

Amount by rarity
There are 274 cards.


 * common: 107
 * rare: 68
 * legendary: 22
 * exceptional: 76.

Resources

 * Faëria : You get 3 per turn for free. More can be collected from Faeria wells on the battlefield.
 * Action : You get one Action each turn. With each action you can either Draw a Card, build 2 Prairies. or build an Advanced Land Type.
 * Basic Land: Prairie - you can build 2 Prairies per turn as your action.
 * Advanced Land: Lake, Forest, Mountain, Desert - you can build 1 of each type of Advance Land per turn. as an action.

Anatomy of a Card

 * Name: The name of the card.
 * Casting Cost: Cards have a cost in Gold and/or Faëria.
 * Land Cost: Special lands you must possess to be able to cast this card.
 * Power: Power deals damage to Life.
 * Life: A card can only take so much damage before it goes to the graveyard.
 * Card Text: Some cards have special effects and/or abilities which can be used in combat at expense of Energy, Gold or Faëria. Usually a card can either move & attack or use its special ability.
 * Color: There are 5 colors:
 * Blue : cards will have a Special Land cost of at least 1 Lake and Lakes only. Blue Creatures can only be cast on a Lake.
 * Green : cards will have a Special Land cost of at least 1 Forest and Forests only. Green Creatures can only be cast on a Forest.
 * Red : cards will have a Special Land cost of at least 1 Mountain and Mountains only. Red Creatures can only be cast on a Mountain.
 * Yellow : cards will have a Special Land cost of at least 1 Desert and Deserts only. Yellow Creatures can only be cast on a Desert.
 * Human: cards, also known as neutral cards, don't have a Special Land cost. Human Creatures can be cast on any type of land.
 * Type: There are 3 type of cards:
 * Creature:
 * Structure:
 * Event:
 * Rarity: There are 4 rarity levels:
 * Common:
 * Exceptional:
 * Rare:
 * Legendary: