Patch v0.1.14a

29th of November 2013

Blue

 * Lunar Mochi's casting cost increased from LL2g1f to LLL2g1f.
 * Kappa Emperor's casting cost decreased form LLL5g3f to LLL4g3f.

Green

 * Tiki Shaman's casting cost decreased from FF2g3f to F2g3f.
 * Grumpy Porcupine's casting cost decreased from FF6g1f to F6g1f.
 * Spirit of Agony's cost is decrease from FF5g3f to F4g2f and is now 2/5 instead of 2/6.
 * Poltergoyf's casting cost decreased from FF8g3f to FF8g2f.
 * Might and Guts's casting cost decreased from FF4g3f to FF4g2f.

Red

 * Kobold Mercenary's ability changed to "3 gold - Power + 2 until end of turn. Use limited to 1 per turn."
 * Kobold Guard is now 1/3 Strikeback 1.
 * Shedim Song's ability is now "Target land is turned into a prairie and your opponent discards 1 card at random.". Casting cost increased from M1f to MM1g1f
 * Grim Devils' ability is now "Strikeback 1. Whenever Grim Devils comes into play, turn target land into a prairie. If that land is occupied by a creature, it loses 1 life".
 * Stone Troll's is now curse 2. Casting cost decreased from MM7g2f to M7g1f.
 * Shedim Brute is now curse 2.
 * Shedim Pest is now curse 2. Effect changed to "2 or more cards".
 * Azrael Shedim is now 1/2 and his ability is now "1 energy, 1 gold - Your opponent loses 1 life and discard one card. Use only when occupying an opponent's land."

Yellow

 * Wish of the Devil is now yellow, name changed to "Wish of the Oradrims".
 * Defiant Incarnation's casting cost changed from DD2g1f to D3g2f, stats changed from 1/1 to 2/2.
 * Oradrim Phalanx's ability changed to "Strikeback 1. Whenever Oradrim Phalanx comes into play, your opponent loses 2 faeria."
 * Shaytan Demon is now curse 3. Stats changed to 0/3, cost decreased from 5fD to 4fD.
 * Stalking Nightmare is now curse 2.
 * Zerkan Malefice's casting cost decreased from DDD1g3f to 1g1fD, ability changed to "Every creature you control gains curse 2."

Human

 * Imperial Disruptor's ability is now "Accumulator 3. As long as Imperial Dispruptor as 1 or more energy, creaturess don't gain energy. Whenever Imperial Disruptor has 3 energy, destroy it." Cost decreased from 3g2f to 2g2f.
 * Weapon Rack's casting cost increased from 1g1f to 2g1f.
 * Rude Scapegrace is now 0/3 curse 2.
 * Campfire's cost is decreased from 3g to 2g.

Fixes and improvements

 * Import/Export decks: It's now possible to export your deck into a text format and use the same format to import your deck.
 * Curse X: curse is no longer bound to the creature's power but to a static value.
 * You need to be at least level 10 to be able to trade.
 * The autofocus has been fixed when a chat windows opens.
 * Some game crashes have been fixed.
 * Mad Avenger's text has been fixed.